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Portfolio | HoChiHuang
Hi, this is Ho Chi.
I have over 10 years of experience as a game designer, specializing in economy, system and level design.
From 2020 to 2025, I worked as a game designer at Star Stable Entertainment, focusing on game economy design for Star Stable Online, a long-running horse MMO title. This experience taught me how to balance the interests of old and new players, whale and dolphin players, as well as hardcore and casual players.
Besides, I created guideline documents and frameworks that could be used and iterated on for live events.
Previously, I worked at Rayark, where I was responsible for level, gameplay, and system design on Sdorica, from pre-production through release and post-launch. I successfully created content and systems that were fun, replayable, and decision-driven for players, while also being scalable and efficient for the project.
I am currently based in Sweden and open to global or remote opportunities.
Strive for a balance between originality
and market.
View of Life
1
Design Games which
are easy to learn and
hard to master.
Design Philosophy
2
Push boundary of certain gameplay in my work.
Long-term Goal
3
The King is Watching,
Against the Storm...
Current Playing
4
An indie game, try to combine 4X with Deckbuilding elements
Current Working on
5
Business Administration in National Taiwan University
Education
6
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